THE FIRST BERSERKER: KHAZAN - UMA VISãO GERAL

The First Berserker: Khazan - Uma visão geral

The First Berserker: Khazan - Uma visão geral

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General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter On-line fans, but Khazan is too damn flat and unexpressive as a protagonist for me.

24 do marçeste por 2025 por André Custodio À medida que a comunidade souls fica Muito mais viúva usando a carência de novos Dark Souls e com o abandono de Bloodborne, seus olhares se voltam para ESTES títulos originais de que vêm dando as caras nos últimos anos.

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Esses problemas do balanceamento impactaram demasiado negativamente na minha gameplay, felizmente são coisas simples de se resolver utilizando 1 patch futuramente, porém fica cá este aviso de que certas partes do game não parecem justas com este jogador.

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A clara inspiraçãeste de modo a isso foi Nioh, que também igualmente similarmente identicamente conjuntamente utiliza um sistema natural semelhante, mas isso tira 1 pouco do charme de 1 Souls e a graça do explorar 1 mundo interconectado e parecer caminhos natural escondidos entre as áreas.

If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

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It means that though bosses unleash long deadly combos, they're most vulnerable to a The First Berserker: Khazan stagger right after them—a nice little reward for staying alive and a very smart idea.

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